Class Models for Lua

# User Manual

### Introduction

### Basic Concepts

1. Declaring Classes
2. Creating Objects
3. Object Initialization
4. Introspection Mechanisms

### Class Models

1. base
2. simple
3. multiple
4. cached
5. scoped

### Class Features

1. Class Changes
2. Class Invocations
3. Interoperability
4. Packaged Classes
5. Super-Class Access

### Component Models

Copyright (C) 2004-2008 Tecgraf, PUC-Rio

This project is currently being maintained by Tecgraf at PUC-Rio.